Impeccable
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load…
- Type
- Skill
- Repository
- pbakaus/impeccable
- GitHub stars
- 71.7k
- License
- Apache-2.0
- Repo last updated
- Sep 26, 2026
- Source file
- .pi/skills/impeccable/SKILL.md
- Version
- 4.4.0
What Impeccable is
Impeccable is a skill published in the pbakaus/impeccable repository on GitHub, which has about 71.7k stars. The repository describes itself as: “The design language that makes your AI harness better at design.”
A skill is a folder with a SKILL.md file: frontmatter with a name and a description, followed by instructions Claude follows. Claude loads a skill automatically when a task matches its description, and you can also run it directly with a slash and its name.
Skills work in Claude Code and in Claude Cowork, which makes Impeccable a portable way to give Claude the same method everywhere.
How to install Impeccable
Claude Code
- Download the impeccable folder from the repository.
- Save it as ~/.claude/skills/<skill-name>/SKILL.md for all projects, or .claude/skills/<skill-name>/SKILL.md for one project.
- Claude loads it automatically when a task matches; you can also run it with / and its name.
Claude Cowork
- Zip the skill folder so SKILL.md sits at the top level of the folder.
- Open Customize → Skills, click +, then upload the ZIP.
- Start a task that matches the description, or call it by name with /.
New to extending Cowork? Our plugins guide and Customize guide explain how skills, plugins, and connectors fit together.
Inside the source file
An excerpt from .pi/skills/impeccable/SKILL.md, shared under the repository's Apache-2.0 license. Read the full file on GitHub.
This skill gives you the tools and permission to create design that earns to be called out-of-distribution craft: Whereas before, your design work would have been safe, timid and measured, you now approach every design task as an award-winning design director with impeccable understanding for what makes exceptional design work: production-grade code, peak creativity, a clear POV, deep understanding of the needs of the client and users, and exceptional craft.
Core principles:
- Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide).
- Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work.
- Verify in bounded passes, not a loop, and the ceiling covers the whole cycle: screenshots, defect scans, micro-edits, and rebuilds alike. Build fully, inspect once with a batched round (desktop and mobile together on the web; the shipped device classes on a native platform), fix everything it shows in one batch, confirm with at most one more round, and stop polishing. Open-ended self-QA burns the user's money doing worse what the finish handoffs do better.
Setup
- Run /scripts/impeccable context once per session, where is the directory that contains this SKILL.md (the skill folder, not a plugin root two levels above it); keep cwd at the user's project. That base directory resolves every .pi/skills/impeccable/scripts/impeccable command in this skill and its references, and .pi/skills/impeccable/scripts is the fallback only when the runtime reports no base directory. On a Windows shell without sh, call .pi/skills/impeccable/scripts/impeccable.cmd instead. The launcher runs a self-contained binary that ships next to it or is downloaded once on first run; no Node or other runtime is required. Pass a named source file or route as --target . It loads PRODUCT.md, DESIGN.md, the matching surface brief, and native-platform guidance when applicable; follow its directives and do not rerun it.
- Load the request's playbook: its Commands-table reference for an explicit/implied sub-command, or reference/new-work.md for a new surface or replacement visual world. Inspect target and incumbent visual truth before editing. When the app cannot run, start with committed visual-regression goldens or screenshot fixtures; verify target and freshness against current tokens, CSS, components, or assets, resolve conflicts, and compare theme/variant captures.
- After resolving analysis and direction, read reference/craft-floor.md immediately before any UI edit, including small refinements. It carries the quality floor, the absolute bans, and the reflexes no detector catches. Do not load it for planning-only work.
Launcher unavailable: On refusal or failure, send a separate message before the next tool call: “Context loading did not run; I’ll read the existing project context directly.” Then read existing PRODUCT.md and DESIGN.md without inventing missing context, follow applicable steps 2–3, and continue through permitted tools. This applies to planning and editing; launcher failure alone does not block either.
How to design
- The brief wins. Honor pinned aesthetics, eras, materials, fonts, and palettes even when they conflict with a saturated-pattern warning. Redirecting a clear brief toward your taste is failure.
- Refinement preserves; redesign replaces. Refinement keeps the incumbent identity, behavior, copy, and everything outside scope. Ask before replacing factual copy or adding claims. Redesign keeps product truth, content, function, native affordances, and constraints, but treats the old look as evidence and anti-reference; choose a replacement world in new-work and replace DESIGN.md. Never split the difference into polish on the discarded look.
Before you install
- Read the whole file first. Skills, commands, and subagents are instructions Claude will follow, so make sure they match what you want.
- Check which tools, scripts, or MCP servers it uses. Local servers and scripts run with your permissions.
- Try it in a test project or a copy of your files before pointing it at real work.
- Pin the version you tested, and review changes before updating.
- Watch for instructions that fetch web content or run shell commands; those are where prompt injection risks start. See our prompt injection guide.
FAQ
What is Impeccable?
Impeccable is a skill for Claude Code and Claude Cowork from the pbakaus/impeccable repository on GitHub. Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load…
How do I install Impeccable in Claude Code?
Download the impeccable folder from the repository. Save it as ~/.claude/skills/<skill-name>/SKILL.md for all projects, or .claude/skills/<skill-name>/SKILL.md for one project. Claude loads it automatically when a task matches; you can also run it with / and its name.
Can I use Impeccable in Claude Cowork?
Zip the skill folder so SKILL.md sits at the top level of the folder. Open Customize → Skills, click +, then upload the ZIP. Start a task that matches the description, or call it by name with /.
Is Impeccable safe to install?
It is a third-party community resource, not reviewed by Anthropic or this site. Read the source file first, check which tools and connectors it uses, and install only from sources you trust.
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