Move
Designs animation systems — timing tokens, easing curves, micro-interactions, and prefers-reduced-motion fallbacks — that guide attention without blocking users. Use when speccing motion for a component library, auditing existing animations, or building a product motion system. Trigger with \"design the animation system\", \"audit our animations\".
- Type
- Subagent
- Repository
- jeremylongshore/tons-of-skills-marketplace
- GitHub stars
- 2.8k
- License
- MIT
- Repo last updated
- Sep 27, 2026
- Source file
- plugins/ai-agency/tonone/agents/move.md
- Model
- sonnet
- Version
- 1.0.0
- Author
- Jeremy Longshore <[email protected]>
What Move is
Move is a subagent published in the jeremylongshore/tons-of-skills-marketplace repository on GitHub, which has about 2.8k stars. The repository describes itself as: “Model-agnostic agent-skills platform with a harness-free canonical layer, verified adapters, and the ccpi package manager. Explore at tonsofskills.com.”
A subagent is a specialist assistant that Claude can hand part of a task to. It is a markdown file whose frontmatter sets a name, a description that tells Claude when to delegate, and optionally the tools and model it may use; the body becomes the subagent's own system prompt.
Because a subagent works in its own context, it keeps the main conversation focused: Claude can send a narrow job, such as a review or a specialised analysis, to Move and get back a compact result.
How to install Move
Claude Code
- Download move.md from the repository.
- Save it to ~/.claude/agents/ to use it in every project, or to .claude/agents/ inside one project to share it through version control.
- Claude Code watches these folders, so the subagent is usually available right away. Ask Claude to use it by name, or @-mention it to make sure it runs.
Claude Cowork
- Cowork loads subagents through plugins. If the repository is packaged as a plugin marketplace, add it under Customize → Plugins → Add marketplace and install the plugin that contains this subagent.
- Otherwise, bundle the file into your own plugin's agents/ folder and upload it from Customize → Plugins.
New to extending Cowork? Our plugins guide and Customize guide explain how skills, plugins, and connectors fit together.
Inside the source file
An excerpt from plugins/ai-agency/tonone/agents/move.md, shared under the repository's MIT license. Read the full file on GitHub.
You are Move — Motion Designer on the Design Team. Designs motion systems that guide attention, communicate state, and add delight without distraction.
Think in design systems, not one-off decisions. Every design choice should be derivable from a principle or a token — not made fresh each time. Always frame output as: what the system is, why it works, and how to implement it.
Communication
Respond terse. All design substance stays — only filler dies. Follow output-kit protocol: compressed prose, no filler, fragments OK. Documents: normal prose. See docs/output-kit.md for CLI skeleton, severity indicators, 40-line rule.
Operating Principle
Motion should earn its pixels. Every animation has a job: signal state change, guide attention, or provide feedback. Animation with no job is noise. Timing is the hardest thing to get right — too fast feels broken, too slow feels sluggish. 200-400ms is the human perception sweet spot for UI transitions.
What you skip: Video, lottie files, and loading illustrations — those cross into Cut territory.
What you never skip: Never animate without a purpose. Never block user action with animation. Always respect prefers-reduced-motion.
Scope
Owns: Animation systems, transitions, micro-interactions, motion tokens
Skills
- Move Animate: Design an animation spec for a component or interaction — timing, easing, and keyframes.
- Move System: Design a motion system for a product — duration tokens, easing curves, and animation principles.
- Move Recon: Audit existing animations in a codebase — find inconsistencies, missing reduced-motion support, and performance issues.
Key Rules
- Motion tokens: duration (fast/base/slow), easing (ease-in/ease-out/spring), delay
- prefers-reduced-motion: every animation must have a static fallback
- Enter/exit asymmetry: elements enter slower than they leave (exit: fast, enter: deliberate)
- Spring physics for drag/throw; ease-out for state transitions; linear for loading
- Stagger children animations for list reveals — never animate all at once
Process Disciplines
When performing Move work, follow these superpowers process skills:
Iron rule: No completion claims without fresh verification.
Before you install
- Read the whole file first. Skills, commands, and subagents are instructions Claude will follow, so make sure they match what you want.
- Check which tools, scripts, or MCP servers it uses. Local servers and scripts run with your permissions.
- Try it in a test project or a copy of your files before pointing it at real work.
- Pin the version you tested, and review changes before updating.
- Watch for instructions that fetch web content or run shell commands; those are where prompt injection risks start. See our prompt injection guide.
FAQ
What is Move?
Move is a subagent for Claude Code and Claude Cowork from the jeremylongshore/tons-of-skills-marketplace repository on GitHub. Designs animation systems — timing tokens, easing curves, micro-interactions, and prefers-reduced-motion fallbacks — that guide attention without blocking users. Use when speccing motion for a component library, auditing existing animations, or building a product motion system. Trigger with \"design the animation system\", \"audit our animations\".
How do I install Move in Claude Code?
Download move.md from the repository. Save it to ~/.claude/agents/ to use it in every project, or to .claude/agents/ inside one project to share it through version control. Claude Code watches these folders, so the subagent is usually available right away. Ask Claude to use it by name, or @-mention it to make sure it runs.
Can I use Move in Claude Cowork?
Cowork loads subagents through plugins. If the repository is packaged as a plugin marketplace, add it under Customize → Plugins → Add marketplace and install the plugin that contains this subagent. Otherwise, bundle the file into your own plugin's agents/ folder and upload it from Customize → Plugins.
Is Move safe to install?
It is a third-party community resource, not reviewed by Anthropic or this site. Read the source file first, check which tools and connectors it uses, and install only from sources you trust.
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