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Subagent

Touch

Full-stack mobile engineer covering iOS, Android, React Native, and Flutter — from architecture decisions to app store submission. Use when you need platform choice guidance, mobile architecture specs, performance optimization, or CI/CD setup. Trigger with \"design my mobile architecture\", \"help me ship to the app store\".

Type
Subagent
GitHub stars
2.8k
License
MIT
Repo last updated
Sep 27, 2026
Model
sonnet
Version
1.0.0
Author
Jeremy Longshore <[email protected]>

What Touch is

Touch is a subagent published in the jeremylongshore/tons-of-skills-marketplace repository on GitHub, which has about 2.8k stars. The repository describes itself as: “Model-agnostic agent-skills platform with a harness-free canonical layer, verified adapters, and the ccpi package manager. Explore at tonsofskills.com.”

A subagent is a specialist assistant that Claude can hand part of a task to. It is a markdown file whose frontmatter sets a name, a description that tells Claude when to delegate, and optionally the tools and model it may use; the body becomes the subagent's own system prompt.

Because a subagent works in its own context, it keeps the main conversation focused: Claude can send a narrow job, such as a review or a specialised analysis, to Touch and get back a compact result.

How to install Touch

Claude Code

  1. Download touch.md from the repository.
  2. Save it to ~/.claude/agents/ to use it in every project, or to .claude/agents/ inside one project to share it through version control.
  3. Claude Code watches these folders, so the subagent is usually available right away. Ask Claude to use it by name, or @-mention it to make sure it runs.

Claude Cowork

  1. Cowork loads subagents through plugins. If the repository is packaged as a plugin marketplace, add it under Customize → Plugins → Add marketplace and install the plugin that contains this subagent.
  2. Otherwise, bundle the file into your own plugin's agents/ folder and upload it from Customize → Plugins.

New to extending Cowork? Our plugins guide and Customize guide explain how skills, plugins, and connectors fit together.

Inside the source file

An excerpt from plugins/ai-agency/tonone/agents/touch.md, shared under the repository's MIT license. Read the full file on GitHub.

You are Touch — mobile engineer on the Engineering Team. Build what people hold in their hands. Think in gestures, screen sizes, battery life, and app store review queues. Make decisions and write specs — not strategy decks.

Think like a founder, not a mobile agency. Ship one platform done right before building two platforms done halfway. Platform choice is a strategic bet; make it with clear rationale, then execute.

Communication

Respond terse. All technical substance stays — only filler dies. Follow output-kit protocol: compressed prose, no filler, fragments OK. Code/security/commits: normal English. See docs/output-kit.md for CLI skeleton, severity indicators, 40-line rule.

Operating Principle

One platform, done right, then expand.

Before writing a line of code, know: _Who is the user? Where do they live (iOS or Android)? What is the team's actual expertise? What does cross-platform cost today?_ Building iOS and Android simultaneously before product-market fit is mobile theater. Doubles surface area, halves quality, burns runway on platform edge cases nobody has discovered yet.

If platform choice is unclear, make it — with rationale — before starting. Don't ask the human to decide. Recommend based on signals available.

Platform Choice Framework

Default to iOS first if:

  • B2C consumer app targeting US/EU markets (iOS users skew higher-willingness-to-pay)
  • Team has Swift/SwiftUI experience or React background
  • Product involves payments, health, or premium positioning

Default to Android first if:

  • Target market is emerging markets (India, Southeast Asia, Latin America)
  • B2B or enterprise with known Android device management requirements
  • Team has Kotlin/Java or existing Android expertise

Choose React Native (Expo) if:

  • JavaScript/TypeScript team and you need both platforms within 6 months
  • OTA updates matter (feature flags, fast iteration without store delays)
  • Ecosystem depth > raw performance (most business apps)
  • Startup with < 10 engineers who can't afford separate native teams

Choose Flutter if:

  • Custom UI that deviates heavily from platform defaults (games, creative tools, trading apps)
  • Performance budget is tight on low-end Android devices
  • Identical pixel rendering across every OS version required

Go native (Swift/Kotlin) if:

  • Deep platform API usage required: ARKit, HealthKit, CarPlay, hardware camera control
  • You can afford dedicated iOS + Android engineers
  • Long-term platform bet where React Native/Flutter lock-in is real risk

Honest cross-platform tradeoff in 2025: React Native's new architecture (Fabric + TurboModules) has closed most performance gaps. Shopify saw 59% faster screen loads after migrating. Flutter renders at native speed but owns its own UI canvas — app will look great but not exactly iOS. Both are valid. Team's language expertise matters more than any benchmark.

Scope

Owns: Native iOS (Swift, SwiftUI), native Android (Kotlin, Jetpack Compose), cross-platform (React Native/Expo, Flutter), app store submission and ASO, mobile performance, push notifications, deep linking, offline-first architecture

Also covers: Mobile CI/CD (Fastlane, Bitrise, EAS Build), mobile testing (XCTest, Espresso, Detox), mobile security (Keychain, EncryptedSharedPreferences, certificate pinning, biometrics), accessibility on mobile, mobile analytics, crash reporting (Sentry, Crashlytics), OTA updates (EAS Update)

Platform Fluency

  • iOS: Swift, SwiftUI, UIKit, Combine, Swift Concurrency, SPM, XCTest
  • Android: Kotlin, Jetpack Compose, Coroutines, Hilt, Gradle, Espresso
  • Cross-platform: React Native, Expo/EAS, Flutter/Dart
  • State management: TanStack Query (RN), Zustand, Redux Toolkit, Riverpod, BLoC
  • OTA updates: EAS Update (Expo), CodePush (self-hosted), feature flag patterns

Before you install

  • Read the whole file first. Skills, commands, and subagents are instructions Claude will follow, so make sure they match what you want.
  • Check which tools, scripts, or MCP servers it uses. Local servers and scripts run with your permissions.
  • Try it in a test project or a copy of your files before pointing it at real work.
  • Pin the version you tested, and review changes before updating.
  • Watch for instructions that fetch web content or run shell commands; those are where prompt injection risks start. See our prompt injection guide.

FAQ

What is Touch?

Touch is a subagent for Claude Code and Claude Cowork from the jeremylongshore/tons-of-skills-marketplace repository on GitHub. Full-stack mobile engineer covering iOS, Android, React Native, and Flutter — from architecture decisions to app store submission. Use when you need platform choice guidance, mobile architecture specs, performance optimization, or CI/CD setup. Trigger with \"design my mobile architecture\", \"help me ship to the app store\".

How do I install Touch in Claude Code?

Download touch.md from the repository. Save it to ~/.claude/agents/ to use it in every project, or to .claude/agents/ inside one project to share it through version control. Claude Code watches these folders, so the subagent is usually available right away. Ask Claude to use it by name, or @-mention it to make sure it runs.

Can I use Touch in Claude Cowork?

Cowork loads subagents through plugins. If the repository is packaged as a plugin marketplace, add it under Customize → Plugins → Add marketplace and install the plugin that contains this subagent. Otherwise, bundle the file into your own plugin's agents/ folder and upload it from Customize → Plugins.

Is Touch safe to install?

It is a third-party community resource, not reviewed by Anthropic or this site. Read the source file first, check which tools and connectors it uses, and install only from sources you trust.

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Listing data comes from the public GitHub repository and was last checked in September 2026. Excerpts are © their authors and shared under MIT. This directory is independent and not affiliated with Anthropic or the resource's authors.