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Plugin

Bitwize Music

AI music generation workflow for Suno - album concepts, lyrics, prompts, mastering, release

Type
Plugin
GitHub stars
515
License
CC0-1.0
Repo last updated
Sep 23, 2026
Version
0.102.0
Author
bitwize-music

What Bitwize Music is

Bitwize Music is a plugin published in the bitwize-music-studio/claude-ai-music-skills repository on GitHub, which has about 515 stars. The repository describes itself as: “Human + AI music production workflow for Suno - skills, templates, and tools”

A plugin is a package that bundles skills, slash commands, subagents, hooks, and MCP connectors so they install together. Plugins are plain files with a manifest at .claude-plugin/plugin.json, and they work in both Claude Code and Claude Cowork.

Installing Bitwize Music adds everything it ships in one step. Connectors inside a plugin still need to be connected separately, and hooks and subagents only run in Cowork and Claude Code, not in regular chat.

How to install Bitwize Music

Claude Code

  1. Add the repository as a plugin marketplace: claude plugin marketplace add bitwize-music-studio/claude-ai-music-skills
  2. Install the plugin: claude plugin install bitwize-music@<marketplace-name>, using the marketplace name from the repository's .claude-plugin/marketplace.json.
  3. Restart the session if the new skills or commands don't appear straight away.

Claude Cowork

  1. Open Customize → Plugins and choose Add marketplace.
  2. Enter bitwize-music-studio/claude-ai-music-skills (the owner/repo shorthand works for GitHub).
  3. Find Bitwize Music in the list, click Install, then connect any connectors it needs from its Connectors tab.

New to extending Cowork? Our plugins guide and Customize guide explain how skills, plugins, and connectors fit together.

Inside the source file

An excerpt from .claude-plugin/plugin.json, shared under the repository's CC0-1.0 license. Read the full file on GitHub.

I love music but never learned an instrument. AI became the creative outlet that was always out of reach. This project started as a way to go deep on Claude Code plugin architecture, agentic workflows, multi-model orchestration, and MCP tooling. Music was the domain because it was personal.

What it actually does: a Claude Code plugin that turns a conversation into a full album production pipeline. You describe what you want to make, and it handles concept development, lyrics, Suno prompts (an AI music generation platform), audio mastering, and release prep — with quality gates and source verification at every stage.

Questions? See the FAQ.

> [!NOTE] > Active development happens on the develop branch — main only receives tested, stable releases. If you run into issues, open an issue or submit a PR.

Example Workflow

You:    "Let's make an album about the 2016 Bangladesh Bank heist"
Claude: Creates album structure, runs 7-phase concept planning

You:    "Start the research"
Claude: Dispatches legal, financial, and security researchers in parallel
        Gathers DOJ filings, SWIFT documentation, malware analysis
        Cross-verifies sources, flags claims that need human review

You:    "Sources look good. Let's write track 1"
Claude: Drafts lyrics, checks prosody and rhyme schemes
        Scans for pronunciation risks, suggests phonetic fixes
        Builds the Suno style prompt and generation settings (model, Variety, Max Mode)

You:    "Track sounds great, here are the stems"
Claude: Imports stems from Suno, polishes per-stem
        Masters to -14 LUFS for streaming
        Generates promo video and social media copy

Concept to released album. You generate on Suno, everything else happens in the terminal.

Install

/plugin marketplace add bitwize-music-studio/claude-ai-music-skills
/plugin install bitwize-music@bitwize-music

Then run /bitwize-music:setup to detect your environment and install dependencies. Run /bitwize-music:configure to set your artist name and workspace paths.

Platform: macOS, Linux, WSL2, and native Windows are all fully supported. The full test suite runs on windows-latest in CI (plus dedicated Windows legs for the MCP boot check and MuseScore PDF export) — the MCP server, state cache, non-audio workflow, and the ffmpeg audio pipeline all run natively there. Promo video works on Windows too, though it's verified by hand rather than continuously guarded (its tests mock ffmpeg). Sheet music works natively too: MuseScore PDF export is CI-verified on windows-latest, and AnthemScore transcription runs against a licensed install (its free trial exposes no CLI on any OS, so that caveat isn't Windows-specific). Python 3.11+ for the MCP server and audio tools. See the compatibility matrix for the per-feature breakdown.

Architecture

This is where the engineering lives. The plugin is a case study in how far you can push Claude Code's plugin system.

Skill System (53 Skills)

Each skill is a self-contained markdown file with a YAML frontmatter that declares its model, description, and when it should activate. Skills range from simple clipboard operations to multi-step creative workflows. Claude routes to skills automatically based on context, or you invoke them directly with /bitwize-music: .

The lyric-writer knows prosody rules, rhyme scheme analysis, and Suno's pronunciation quirks. The mastering-engineer knows loudness targets per platform and genre-specific EQ curves. The researcher coordinates parallel sub-agents across 10 domain specializations.

See docs/skills.md for the full reference.

Multi-Model Orchestration

Skills declare which Claude model they need. Creative work that directly impacts music quality runs on Opus. Coordination and reasoning tasks use Sonnet. Mechanical operations (imports, validation, clipboard) run on Haiku.

Skills declare the tier alias, not a pinned version, so each one tracks the current frontier model in its tier automatically — no per-skill edit when a new Claude generation ships.

Before you install

  • Read the whole file first. Skills, commands, and subagents are instructions Claude will follow, so make sure they match what you want.
  • Check which tools, scripts, or MCP servers it uses. Local servers and scripts run with your permissions.
  • Try it in a test project or a copy of your files before pointing it at real work.
  • Pin the version you tested, and review changes before updating.
  • Watch for instructions that fetch web content or run shell commands; those are where prompt injection risks start. See our prompt injection guide.

FAQ

What is Bitwize Music?

Bitwize Music is a plugin for Claude Code and Claude Cowork from the bitwize-music-studio/claude-ai-music-skills repository on GitHub. AI music generation workflow for Suno - album concepts, lyrics, prompts, mastering, release

How do I install Bitwize Music in Claude Code?

Add the repository as a plugin marketplace: claude plugin marketplace add bitwize-music-studio/claude-ai-music-skills Install the plugin: claude plugin install bitwize-music@<marketplace-name>, using the marketplace name from the repository's .claude-plugin/marketplace.json. Restart the session if the new skills or commands don't appear straight away.

Can I use Bitwize Music in Claude Cowork?

Open Customize → Plugins and choose Add marketplace. Enter bitwize-music-studio/claude-ai-music-skills (the owner/repo shorthand works for GitHub). Find Bitwize Music in the list, click Install, then connect any connectors it needs from its Connectors tab.

Is Bitwize Music safe to install?

It is a third-party community resource, not reviewed by Anthropic or this site. Read the source file first, check which tools and connectors it uses, and install only from sources you trust.

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Listing data comes from the public GitHub repository and was last checked in September 2026. Excerpts are © their authors and shared under CC0-1.0. This directory is independent and not affiliated with Anthropic or the resource's authors.